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Xenotarsosaurus (lil. Carnotaurus)

The subject is a Xenotarsosaurus, an abelisaurid teropode from the late Cretaceous quite similar to the better know Carnotaurus.
A full skeleton has never been retrieved so far, but the most recent paleontologist studies suggested it was agile, relatively small (about 5-6 mt long) and probably equipped with some feathers on the little arms, used either to confuse prays or for ritual dance mating.

Anatomy and paleontologist studies has been consulted in order to develop a plausible representation of the teropode.
The final project is game ready, I also created a small animation as a final test of the functionality of the mesh in real time.

Tot polys: 35k

Software: ZBrush, 3dsMax, Substance Painter, UE4, Marmoset Toolbag.

Xenotarsosaurus - Walk cycle game ready

Marmoset Toolbag renders

Marmoset Toolbag renders

UE4 renders

UE4 renders

High poly posed renders

High poly posed renders

Body development

Body development

Head development

Head development

Broadsheet high poly

Broadsheet high poly

Values and colors study

Values and colors study

Render Textures in substance

Render Textures in substance

Highpoly render in Marmoset Toolbar

Highpoly render in Marmoset Toolbar

Retopology - about 35k

Retopology - about 35k

Anatomy studies

Anatomy studies

Xenotarsosaurus researches

Xenotarsosaurus researches

Head and arms study

Head and arms study